Some graphics that I’ve made specifically for games.
Abyssian (Internship at Skydome Entertainment)
Some of the character animations I made for the game with the help of some pre-made designs most of the characters already had. The only character I designed myself is the ghoul character.
Player Full Sheet (only of the animations I made)

Player Normal Attack:

Player Parry/Counter attack:

Player Run:

Ghoul Full Sheet:

Ghoul Walk:




Ghoul Item Use:

Ghoul Normal Attack:

Ghoul Bite:

Ghoul Wounded Idle:

Spider Idle


Pigeon Mayhem
Game Icon:

Player Idle:


Player Roll:


Transition from Idle to Roll:

Player Jump:


Player Attack:


Player Death:

Enemy Idle:


Enemy Walk:


Enemy Attack:


Enemy Death:


Main Menu Background:

Keep It Together
Player Idle:


Player Run:


Player Jump:

Player Death


Npc Idle:


Collectable:

Obstacle:

Win/Lose Screen backgrounds:


Escape the Cage
(The animations have separate sprite sheets for when the player is or isn’t carrying something in their mouth)
Game Icon:

Player Idle:



Player Run:



Player Jump:



Player Death:



Player Eating:


Player Spitting:


Enemy Walk:


Diamond Hunter
Game Icon:

Player Idle:


Player Run:


Player Jump:

Player Death:


Enemy Idle:
(Didn’t make it to the actual game)


Ghouls ‘n Bumps
Player Roll:

Main Menu Background:

Unity3D Test Project:
Player Idle:


Player Run:


Kettupeli
Player Idle:


Player Run:


Player Jump:

Npc Idle:


Laser Dodger:
Game Icon:

Player Flight Sprites:



Collectable:

Game Banner:

Flamingo Tap Tap Run:
Game Icon:
